

I had/have no idea about the D&D system and this mage just single handily killed me all over again. Like 2 years ago i started to play Baldurs Gate and very early in the beginning you come to a town with a big castle. SPOILER ALERT FOR BALDURS GATE SPOILER ALERT FOR BALDURS GATE SPOILER ALERT FOR BALDURS GATE SPOILER ALERT FOR BALDURS GATE SPOILER ALERT FOR BALDURS GATE But trying to play over the internet is just. We have zero experience with D&D games, so we wanted to ask you, which one of both you would recommend to play first. We would like to start playing one of these in Co-Op Mode. Nothing Lost! (Just mid-fight it kind of sucks.). My girlfriend and I recently picked up the Icewind Dale Enhanced Edition and Baldurs Gate 1 Enhanced Edition in the Sale. It definitly is worth it! (Dont know, if this is possible in Soloplay).Ībout the multiplayer-mode in Generel in the Enhanced Edition: If you play in Local Area Network, it kind of works fine, sometimes you have random drops, but it was not frustrating and you can easily drop and just rejoin.

So i guess, if anyone of you is a new player and kind of screwed his start party, dont be scared to just delete one character and add a new one to your party. He catch up very nice on the experience and i put all the Thief Points into Lockpick and Disarm Traps and so far he has done a very good job. In the beginning of the third chapter it was funny, because he run arround with 7 HP and for the first few hours his job was to hide as best as possible :D Well we decided to kick the Skald(we felt like he had the least impact and i kinda screw up his stats and gave him only 13 intelligence) and created a new LVL1 Thief/Mage Multi Class Character. We researched a bit and the result was: Our Humans could not Dual/Multi Class into a Thief because our only Human was the Totemic Druid. Just if you are interested which party we took, allthough this is kind of OFFTOPIC here, because its with Icewind Dale, maybe it is interesting for you:ĭragon-Breath Mage (she) (dont know the english name for it, we play on german :>')Īfter the second chapter we were so frustrated because of all the traps and chest we could not loot. In fact, if you check the vitals for the animal familiars (who get some token thievery skills), they are considered by the game to be thieves. Because of our total lack of D&D Knowledge, some of the earlier fights were very messy, but after like about one and a half week we are now start of the six chapter. In game terms, I suspect the reason Monks can't disarm traps is because that ability is hard-coded to thief classes. We did go with Icewind Dale, because we thought that the more combat intensive style of Icewind Dale would fit the Co-Op Mode more.

Hey, thank you for your answer! We definitly considered your information.
